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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FTextLocalizationManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RegisterPolyglotTextData
(
const FPolyglotTextData& InPolyglotTextData, |
Register a polyglot text data with the text localization manager. | Internationalization/TextLocalizationManager.h | |
void RegisterPolyglotTextData
(
TArrayView< const FPolyglotTextData > InPolyglotTextDataArray, |
Internationalization/TextLocalizationManager.h |
RegisterPolyglotTextData(const FPolyglotTextData &, const bool)
Description
Register a polyglot text data with the text localization manager.
| Name | RegisterPolyglotTextData |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h |
| Include Path | #include "Internationalization/TextLocalizationManager.h" |
| Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp |
void RegisterPolyglotTextData
(
const FPolyglotTextData & InPolyglotTextData,
const bool InAddDisplayString
)
RegisterPolyglotTextData(TArrayView< const FPolyglotTextData >, const bool)
| Name | RegisterPolyglotTextData |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h |
| Include Path | #include "Internationalization/TextLocalizationManager.h" |
| Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp |
void RegisterPolyglotTextData
(
TArrayView < const FPolyglotTextData > InPolyglotTextDataArray,
const bool InAddDisplayStrings
)