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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FTextFormatter
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FString Format
(
const FTextFormat& InFmt, |
Incredibly low-level version of format. | Internationalization/TextFormatter.h | |
static FText Format
(
FTextFormat&& InFmt, |
Low-level versions of Format. | Internationalization/TextFormatter.h | |
static FText Format
(
FTextFormat&& InFmt, |
Internationalization/TextFormatter.h | ||
static FText Format
(
FTextFormat&& InFmt, |
Internationalization/TextFormatter.h |
Format(const FTextFormat &, const FPrivateTextFormatArguments &)
Description
Incredibly low-level version of format. You should only be calling this if you're implementing a custom argument modifier type that itself needs to format using the private arguments
| Name | Format |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/TextFormatter.h |
| Include Path | #include "Internationalization/TextFormatter.h" |
| Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextFormatter.cpp |
static FString Format
(
const FTextFormat & InFmt,
const FPrivateTextFormatArguments & InFormatArgs
)
Format(FTextFormat &&, FFormatNamedArguments &&, const bool, const bool)
Description
Low-level versions of Format. You probably want to use FText::Format(...) rather than call these directly
| Name | Format |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/TextFormatter.h |
| Include Path | #include "Internationalization/TextFormatter.h" |
| Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextFormatter.cpp |
static FText Format
(
FTextFormat && InFmt,
FFormatNamedArguments && InArguments,
const bool bInRebuildText,
const bool bInRebuildAsSource
)
Format(FTextFormat &&, FFormatOrderedArguments &&, const bool, const bool)
| Name | Format |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/TextFormatter.h |
| Include Path | #include "Internationalization/TextFormatter.h" |
| Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextFormatter.cpp |
static FText Format
(
FTextFormat && InFmt,
FFormatOrderedArguments && InArguments,
const bool bInRebuildText,
const bool bInRebuildAsSource
)
Format(FTextFormat &&, TArray< FFormatArgumentData > &&, const bool, const bool)
| Name | Format |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/TextFormatter.h |
| Include Path | #include "Internationalization/TextFormatter.h" |
| Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextFormatter.cpp |
static FText Format
(
FTextFormat && InFmt,
TArray < FFormatArgumentData > && InArguments,
const bool bInRebuildText,
const bool bInRebuildAsSource
)