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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FTask_1
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool TryExecute () |
Try to execute the task if it has not been launched yet the task will execute immediately. | Async/Fundamental/Task.h | |
bool TryExecute
(
FTask*& Continuation |
Async/Fundamental/Task.h |
TryExecute()
Description
Try to execute the task if it has not been launched yet the task will execute immediately.
| Name | TryExecute |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Async/Fundamental/Task.h |
| Include Path | #include "Async/Fundamental/Task.h" |
bool TryExecute()
Parameters
| Name | Remarks |
|---|---|
| Continuation | optional Continuation that needs to be executed or scheduled by the caller (can only be non null if the operation returned true) |
TryExecute(FTask *&)
| Name | TryExecute |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Async/Fundamental/Task.h |
| Include Path | #include "Async/Fundamental/Task.h" |
bool TryExecute
(
FTask *& Continuation
)