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This works the same as the core FTSTicker, but on supported mobile platforms it continues ticking while the app is running in the background.
| Name | FTSBackgroundableTicker |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/BackgroundableTicker.h |
| Include Path | #include "Containers/BackgroundableTicker.h" |
Syntax
class FTSBackgroundableTicker : public FTSTicker
Inheritance Hierarchy
- FTSTicker → FTSBackgroundableTicker
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTSBackgroundableTicker() |
Containers/BackgroundableTicker.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FTSBackgroundableTicker() |
Containers/BackgroundableTicker.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BackgroundTickerHandle | ::FDelegateHandle | Containers/BackgroundableTicker.h | ||
| bWasBackgrounded | bool | Containers/BackgroundableTicker.h | ||
| CoreTickerHandle | FDelegateHandle | Containers/BackgroundableTicker.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FTSBackgroundableTicker & GetCoreTicker() |
Containers/BackgroundableTicker.h |