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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FSharedBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Construct a null shared buffer. | Memory/SharedBuffer.h | ||
FSharedBuffer
(
FBufferOwner* Owner |
Construct a shared buffer from a new unreferenced buffer owner. | Memory/SharedBuffer.h | |
FSharedBuffer
(
FOwnerPtrType&& SharedOwner |
Memory/SharedBuffer.h | ||
FSharedBuffer
(
const FWeakOwnerPtrType& WeakOwner |
Memory/SharedBuffer.h |
FSharedBuffer()
Description
Construct a null shared buffer.
| Name | FSharedBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Memory/SharedBuffer.h |
| Include Path | #include "Memory/SharedBuffer.h" |
FSharedBuffer()
FSharedBuffer(FBufferOwner *)
Description
Construct a shared buffer from a new unreferenced buffer owner.
| Name | FSharedBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Memory/SharedBuffer.h |
| Include Path | #include "Memory/SharedBuffer.h" |
| Source | /Engine/Source/Runtime/Core/Private/Memory/SharedBuffer.cpp |
FSharedBuffer
(
FBufferOwner * Owner
)
FSharedBuffer(FOwnerPtrType &&)
| Name | FSharedBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Memory/SharedBuffer.h |
| Include Path | #include "Memory/SharedBuffer.h" |
| Source | /Engine/Source/Runtime/Core/Private/Memory/SharedBuffer.cpp |
FSharedBuffer
(
FOwnerPtrType && SharedOwner
)
FSharedBuffer(const FWeakOwnerPtrType &)
| Name | FSharedBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Memory/SharedBuffer.h |
| Include Path | #include "Memory/SharedBuffer.h" |
| Source | /Engine/Source/Runtime/Core/Private/Memory/SharedBuffer.cpp |
FSharedBuffer
(
const FWeakOwnerPtrType & WeakOwner
)