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Unreal Engine C++ API Reference > Runtime > Core
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/CoreGlobals.h |
Include | #include "CoreGlobals.h" |
Syntax
struct FScopedLoadingState
Variables
Type | Name | Description | |
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FString | Message |
Constructors
Type | Name | Description | |
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FScopedLoadingState
(
const TCHAR* InMessage |
Destructors
Type | Name | Description | |
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