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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FScopedLoadingState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedLoadingState
(
FString&& InMessage |
CoreGlobals.h | ||
FScopedLoadingState
(
const FString& InMessage |
CoreGlobals.h |
FScopedLoadingState(FString &&)
| Name | FScopedLoadingState |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/CoreGlobals.h |
| Include Path | #include "CoreGlobals.h" |
FScopedLoadingState
(
FString && InMessage
)
FScopedLoadingState(const FString &)
| Name | FScopedLoadingState |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/CoreGlobals.h |
| Include Path | #include "CoreGlobals.h" |
FScopedLoadingState
(
const FString & InMessage
)