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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FResourceBulkDataArrayView
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Containers/ResourceArray.h |
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Containers/ResourceArray.h |
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Containers/ResourceArray.h |
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Containers/ResourceArray.h |
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FResourceBulkDataArrayView()
| |
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| Name |
FResourceBulkDataArrayView |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/ResourceArray.h |
| Include Path |
#include "Containers/ResourceArray.h" |
FResourceBulkDataArrayView()
FResourceBulkDataArrayView(TConstArrayView< ElementType >)
| |
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| Name |
FResourceBulkDataArrayView |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/ResourceArray.h |
| Include Path |
#include "Containers/ResourceArray.h" |
template<typename ElementType>
FResourceBulkDataArrayView
(
TConstArrayView< ElementType > View
)
FResourceBulkDataArrayView(const TArray< ElementType, AllocatorType > &)
| |
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| Name |
FResourceBulkDataArrayView |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/ResourceArray.h |
| Include Path |
#include "Containers/ResourceArray.h" |
template<typename ElementType, typename AllocatorType>
FResourceBulkDataArrayView
(
const TArray < ElementType, AllocatorType > & InArray
)
FResourceBulkDataArrayView(const void *, uint32)
| |
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| Name |
FResourceBulkDataArrayView |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/ResourceArray.h |
| Include Path |
#include "Containers/ResourceArray.h" |
FResourceBulkDataArrayView
(
const void * InData,
uint32 InSizeInBytes
)