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An element type independent interface to the resource array.
| Name | FResourceArrayInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/ResourceArray.h |
| Include Path | #include "Containers/ResourceArray.h" |
Syntax
class FResourceArrayInterface : public FResourceArrayUploadInterface
Inheritance Hierarchy
- FResourceArrayUploadInterface → FResourceArrayInterface
Derived Classes
Structs
| Name | Remarks |
|---|---|
| InternalLinkType |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DerivedType | FResourceArrayInterface | Containers/ResourceArray.h | |
| InternalBaseType | typename TGetBaseTypeHelper< FResourceArrayInterface >::Type | Containers/ResourceArray.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CounterBase | int | Containers/ResourceArray.h | |
| InterfaceType | ETypeLayoutInterface::Type | Containers/ResourceArray.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetAllowCPUAccess() |
Containers/ResourceArray.h | ||
virtual const FTypeLayoutDesc & GetTypeLayout() |
Containers/ResourceArray.h | ||
bool IsStatic() |
Containers/ResourceArray.h | ||
void SetAllowCPUAccess
(
bool bInNeedsCPUAccess |
Sets whether the resource array will be accessed by CPU. | Containers/ResourceArray.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void InternalDestroy
(
void* Object, |
Containers/ResourceArray.h | ||
static void InternalInitializeBases
(
FTypeLayoutDesc& TypeDesc |
Containers/ResourceArray.h | ||
static CORE_APIFTypeLayoutDesc & StaticGetTypeLayout() |
Containers/ResourceArray.h |