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Keeps a FRWLock read- or write-locked while this scope lives
Notes:
- PThreads and Win32 API's don't provide a mechanism for upgrading a ownership of a read lock to a write lock - to get round that this system unlocks then acquires a write lock so it can race between.
| Name | FRWScopeLock |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ScopeRWLock.h |
| Include Path | #include "Misc/ScopeRWLock.h" |
Syntax
class FRWScopeLock
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRWScopeLock
(
FRWScopeLock&& |
Misc/ScopeRWLock.h | ||
FRWScopeLock
(
const FRWScopeLock& |
Misc/ScopeRWLock.h | ||
FRWScopeLock
(
FRWLock& InLockObject, |
Misc/ScopeRWLock.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FRWScopeLock() |
Misc/ScopeRWLock.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LockObject | FRWLock & | Misc/ScopeRWLock.h | ||
| LockType | FRWScopeLockType | Misc/ScopeRWLock.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| NOTE: As the name suggests, this function should be used with caution. | Misc/ScopeRWLock.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRWScopeLock & operator=
(
const FRWScopeLock& |
Misc/ScopeRWLock.h | ||
FRWScopeLock & operator=
(
FRWScopeLock&& |
Misc/ScopeRWLock.h |