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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FPreloadableArchive
Saved values from the inline OnReadComplete call
| Name | FSavedReadCompleteArguments |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/PreloadableFile.h |
| Include Path | #include "Misc/PreloadableFile.h" |
Syntax
struct FSavedReadCompleteArguments
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCanceled | bool | Misc/PreloadableFile.h | ||
| ReadRequest | IAsyncReadRequest * | Misc/PreloadableFile.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Get
(
bool& bOutCanceled, |
Misc/PreloadableFile.h | ||
void Set
(
bool bInCanceled, |
Misc/PreloadableFile.h |