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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FNameEntryId
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
constexpr FNameEntryId () |
Default initialize to be equal to NAME_None. | UObject/NameTypes.h | |
constexpr FNameEntryId
(
ENoInit |
UObject/NameTypes.h | ||
constexpr FNameEntryId
(
FIntrusiveUnsetOptionalState |
UObject/NameTypes.h |
FNameEntryId()
Description
Default initialize to be equal to NAME_None.
| Name | FNameEntryId |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
constexpr FNameEntryId()
FNameEntryId(ENoInit)
| Name | FNameEntryId |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
constexpr FNameEntryId
(
ENoInit
)
FNameEntryId(FIntrusiveUnsetOptionalState)
| Name | FNameEntryId |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
constexpr FNameEntryId
(
FIntrusiveUnsetOptionalState
)