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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FMicrosoftPlatformString
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static uint64 Strtoui64
(
const WIDECHAR* Start, |
Microsoft/MicrosoftPlatformString.h | ||
static uint64 Strtoui64
(
const ANSICHAR* Start, |
Microsoft/MicrosoftPlatformString.h | ||
static uint64 Strtoui64
(
const UTF8CHAR* Start, |
Microsoft/MicrosoftPlatformString.h |
Strtoui64(const WIDECHAR *, WIDECHAR **, int32)
| Name | Strtoui64 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Microsoft/MicrosoftPlatformString.h |
| Include Path | #include "Microsoft/MicrosoftPlatformString.h" |
static uint64 Strtoui64
(
const WIDECHAR * Start,
WIDECHAR ** End,
int32 Base
)
Strtoui64(const ANSICHAR *, ANSICHAR **, int32)
| Name | Strtoui64 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Microsoft/MicrosoftPlatformString.h |
| Include Path | #include "Microsoft/MicrosoftPlatformString.h" |
static uint64 Strtoui64
(
const ANSICHAR * Start,
ANSICHAR ** End,
int32 Base
)
Strtoui64(const UTF8CHAR *, UTF8CHAR **, int32)
| Name | Strtoui64 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Microsoft/MicrosoftPlatformString.h |
| Include Path | #include "Microsoft/MicrosoftPlatformString.h" |
static uint64 Strtoui64
(
const UTF8CHAR * Start,
UTF8CHAR ** End,
int32 Base
)