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API > API/Runtime > API/Runtime/Core
| Name | FMemoryImageResult |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/MemoryImage.h |
| Include Path | #include "Serialization/MemoryImage.h" |
Syntax
struct FMemoryImageResult
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bytes | TArray< uint8 > | Serialization/MemoryImage.h | ||
| MemoryImageNames | TArray< FMemoryImageNamePointer > | Serialization/MemoryImage.h | ||
| PointerTable | FPointerTableBase * | Serialization/MemoryImage.h | ||
| ScriptNames | TArray< FMemoryImageNamePointer > | Serialization/MemoryImage.h | ||
| TargetLayoutParameters | FPlatformTypeLayoutParameters | Serialization/MemoryImage.h | ||
| VTables | TArray< FMemoryImageVTablePointer > | Serialization/MemoryImage.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ApplyPatches
(
void* FrozenObject, |
Serialization/MemoryImage.h | ||
void SaveToArchive
(
FArchive& Ar |
Serialization/MemoryImage.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FMemoryImageObject LoadFromArchive
(
FArchive& Ar, |
Serialization/MemoryImage.h |