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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static T LerpStable
(
const T& A, |
Performs a linear interpolation between two values, Alpha ranges from 0-1. | Math/UnrealMathUtility.h | |
static T LerpStable
(
const T& A, |
Performs a linear interpolation between two values, Alpha ranges from 0-1. | Math/UnrealMathUtility.h | |
static decltype(A *B) LerpStable
(
const T1& A, |
Allow passing of differing A/B types. | Math/UnrealMathUtility.h |
LerpStable(const T &, const T &, double)
Description
Performs a linear interpolation between two values, Alpha ranges from 0-1. Handles full numeric range of T
| Name | LerpStable |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include Path | #include "Math/UnrealMathUtility.h" |
template<class T>
static T LerpStable
(
const T & A,
const T & B,
double Alpha
)
LerpStable(const T &, const T &, float)
Description
Performs a linear interpolation between two values, Alpha ranges from 0-1. Handles full numeric range of T
| Name | LerpStable |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include Path | #include "Math/UnrealMathUtility.h" |
template<class T>
static T LerpStable
(
const T & A,
const T & B,
float Alpha
)
LerpStable(const T1 &, const T2 &, const T3 &)
Description
Allow passing of differing A/B types.
| Name | LerpStable |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include Path | #include "Math/UnrealMathUtility.h" |
template<typename T1, typename T2, typename T3, std::enable_if_t<(!std::is_same_v< T1, T2 >), int >>
static decltype *B ) LerpStable
(
const T1 & A,
const T2 & B,
const T3 & Alpha
)