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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FMallocBinned2
| Name | FPoolList |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/HAL/MallocBinned2.h |
| Include Path | #include "HAL/MallocBinned2.h" |
Syntax
struct FPoolList
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPoolList() |
HAL/MallocBinned2.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Front | FPoolInfo * | HAL/MallocBinned2.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Clear() |
HAL/MallocBinned2.h | ||
FPoolInfo & GetFrontPool () |
HAL/MallocBinned2.h | ||
const FPoolInfo & GetFrontPool () |
HAL/MallocBinned2.h | ||
bool IsEmpty() |
HAL/MallocBinned2.h | ||
void LinkToFront
(
FPoolInfo* Pool |
HAL/MallocBinned2.h | ||
FPoolInfo & PushNewPoolToFront
(
FMallocBinned2& Allocator, |
HAL/MallocBinned2.h | ||
void ValidateActivePools() |
HAL/MallocBinned2.h | ||
void ValidateExhaustedPools() |
HAL/MallocBinned2.h |