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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FMallocBinned
Pool table.
| Name | FPoolTable |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/HAL/MallocBinned.h |
| Include Path | #include "HAL/MallocBinned.h" |
Syntax
struct FPoolTable
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPoolTable() |
HAL/MallocBinned.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlockSize | uint32 | HAL/MallocBinned.h | ||
| CriticalSection | UE::FPlatformRecursiveMutex | HAL/MallocBinned.h | ||
| ExhaustedPool | FPoolInfo * | HAL/MallocBinned.h | ||
| FirstPool | FPoolInfo * | HAL/MallocBinned.h |