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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FLazyName
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
constexpr FLazyName () |
UObject/NameTypes.h | ||
constexpr FLazyName
(
const ANSICHAR(&) Literal |
UObject/NameTypes.h | ||
constexpr FLazyName
(
const UTF8CHAR(&) Literal |
UObject/NameTypes.h | ||
constexpr FLazyName
(
const WIDECHAR(&) Literal |
UObject/NameTypes.h | ||
| UObject/NameTypes.h |
FLazyName()
| Name | FLazyName |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
constexpr FLazyName()
FLazyName(const ANSICHAR(&))
| Name | FLazyName |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
template<int N>
constexpr FLazyName
(
const ANSICHAR(&) Literal
)
Parameters
| Name | Remarks |
|---|---|
| Literal | must be a string literal |
FLazyName(const UTF8CHAR(&))
| Name | FLazyName |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
template<int N>
constexpr FLazyName
(
const UTF8CHAR(&) Literal
)
Parameters
| Name | Remarks |
|---|---|
| Literal | must be a string literal |
FLazyName(const WIDECHAR(&))
| Name | FLazyName |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
template<int N>
constexpr FLazyName
(
const WIDECHAR(&) Literal
)
Parameters
| Name | Remarks |
|---|---|
| Literal | must be a string literal |
FLazyName(FName)
| Name | FLazyName |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
FLazyName
(
FName Name
)