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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FLazyName
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
UObject/NameTypes.h |
|
constexpr FLazyName
(
const ANSICHAR(&) Literal
)
|
|
UObject/NameTypes.h |
|
constexpr FLazyName
(
const UTF8CHAR(&) Literal
)
|
|
UObject/NameTypes.h |
|
constexpr FLazyName
(
const WIDECHAR(&) Literal
)
|
|
UObject/NameTypes.h |
|
|
|
UObject/NameTypes.h |
|
FLazyName()
| |
|
| Name |
FLazyName |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path |
#include "UObject/NameTypes.h" |
constexpr FLazyName()
FLazyName(const ANSICHAR(&))
| |
|
| Name |
FLazyName |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path |
#include "UObject/NameTypes.h" |
template<int N>
constexpr FLazyName
(
const ANSICHAR(&) Literal
)
Parameters
| Name |
Remarks |
| Literal |
must be a string literal |
FLazyName(const UTF8CHAR(&))
| |
|
| Name |
FLazyName |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path |
#include "UObject/NameTypes.h" |
template<int N>
constexpr FLazyName
(
const UTF8CHAR(&) Literal
)
Parameters
| Name |
Remarks |
| Literal |
must be a string literal |
FLazyName(const WIDECHAR(&))
| |
|
| Name |
FLazyName |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path |
#include "UObject/NameTypes.h" |
template<int N>
constexpr FLazyName
(
const WIDECHAR(&) Literal
)
Parameters
| Name |
Remarks |
| Literal |
must be a string literal |
FLazyName(FName)
| |
|
| Name |
FLazyName |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path |
#include "UObject/NameTypes.h" |
FLazyName
(
FName Name
)