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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FInternationalization
Description
Set the current culture by name.
This function is a sledgehammer, and will set both the language and locale, as well as clear out any asset group cultures that may be set.
SetCurrentCulture should be avoided in Core/Engine code as it may stomp over Editor/Game user-settings.
| Name | SetCurrentCulture |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/Internationalization.h |
| Include Path | #include "Internationalization/Internationalization.h" |
| Source | /Engine/Source/Runtime/Core/Private/Internationalization/Internationalization.cpp |
bool SetCurrentCulture
(
const FString & InCultureName
)