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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FInteractiveProcess
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SendWhenReady
(
const FString& Message |
Sends the string message when process is ready | Misc/InteractiveProcess.h | |
void SendWhenReady
(
const TArray< uint8 >& Data |
Sends the data message when process is ready | Misc/InteractiveProcess.h |
SendWhenReady(const FString &)
Description
Sends the string message when process is ready
| Name | SendWhenReady |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/InteractiveProcess.h |
| Include Path | #include "Misc/InteractiveProcess.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/InteractiveProcess.cpp |
void SendWhenReady
(
const FString & Message
)
Parameters
| Name | Remarks |
|---|---|
| Message | to be sent |
SendWhenReady(const TArray< uint8 > &)
Description
Sends the data message when process is ready
| Name | SendWhenReady |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/InteractiveProcess.h |
| Include Path | #include "Misc/InteractiveProcess.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/InteractiveProcess.cpp |
void SendWhenReady
(
const TArray < uint8 > & Data
)
Parameters
| Name | Remarks |
|---|---|
| Data | to be sent |