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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FInstanceCountingObject
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstanceCountingObject
(
const FInstanceCountingObject& RHS |
Copy-constructor for assigment | ProfilingDebugging/InstanceCounter.h | |
FInstanceCountingObject
(
const TCHAR* InName, |
Constructor, though geneerally these objects should be created using the COUNT_INSTANCES_ macro. | ProfilingDebugging/InstanceCounter.h |
FInstanceCountingObject(const FInstanceCountingObject &)
Description
Copy-constructor for assigment
| Name | FInstanceCountingObject |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/InstanceCounter.h |
| Include Path | #include "ProfilingDebugging/InstanceCounter.h" |
| Source | /Engine/Source/Runtime/Core/Private/ProfilingDebugging/InstanceCounter.cpp |
FInstanceCountingObject
(
const FInstanceCountingObject & RHS
)
FInstanceCountingObject(const TCHAR *, bool)
Description
Constructor, though geneerally these objects should be created using the COUNT_INSTANCES_ macro.
| Name | FInstanceCountingObject |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/InstanceCounter.h |
| Include Path | #include "ProfilingDebugging/InstanceCounter.h" |
| Source | /Engine/Source/Runtime/Core/Private/ProfilingDebugging/InstanceCounter.cpp |
FInstanceCountingObject
(
const TCHAR * InName,
bool InLogConstruction
)