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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FGenericCrashContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const TMap< FString, FString > & GetGameData () |
Get the game data dictionary | GenericPlatform/GenericPlatformCrashContext.h | |
static const FString * GetGameData
(
const FString& Key |
Get arbitrary game data from the crash context | GenericPlatform/GenericPlatformCrashContext.h |
GetGameData()
Description
Get the game data dictionary
| Name | GetGameData |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCrashContext.h |
| Include Path | #include "GenericPlatform/GenericPlatformCrashContext.h" |
| Source | /Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformCrashContext.cpp |
static const TMap < FString , FString > & GetGameData()
GetGameData(const FString &)
Description
Get arbitrary game data from the crash context
| Name | GetGameData |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCrashContext.h |
| Include Path | #include "GenericPlatform/GenericPlatformCrashContext.h" |
| Source | /Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformCrashContext.cpp |
static const FString * GetGameData
(
const FString & Key
)