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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FGenericCrashContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AppendEscapedXMLString
(
FString& OutBuffer, |
Escapes and appends specified text to XML string | GenericPlatform/GenericPlatformCrashContext.h | |
static void AppendEscapedXMLString
(
FStringBuilderBase& OutBuffer, |
GenericPlatform/GenericPlatformCrashContext.h |
AppendEscapedXMLString(FString &, FStringView)
Description
Escapes and appends specified text to XML string
| Name | AppendEscapedXMLString |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCrashContext.h |
| Include Path | #include "GenericPlatform/GenericPlatformCrashContext.h" |
| Source | /Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformCrashContext.cpp |
static void AppendEscapedXMLString
(
FString & OutBuffer,
FStringView Text
)
AppendEscapedXMLString(FStringBuilderBase &, FStringView)
| Name | AppendEscapedXMLString |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCrashContext.h |
| Include Path | #include "GenericPlatform/GenericPlatformCrashContext.h" |
| Source | /Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformCrashContext.cpp |
static void AppendEscapedXMLString
(
FStringBuilderBase & OutBuffer,
FStringView Text
)