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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FFormatArgsTrace
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void EncodeArgumentsInternal
(
uint8*& TypeCodesPtr, |
ProfilingDebugging/FormatArgsTrace.h | ||
static void EncodeArgumentsInternal
(
uint8*& ArgDescriptorsPtr, |
ProfilingDebugging/FormatArgsTrace.h |
EncodeArgumentsInternal(uint8 &, uint8 &)
| Name | EncodeArgumentsInternal |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/FormatArgsTrace.h |
| Include Path | #include "ProfilingDebugging/FormatArgsTrace.h" |
static void EncodeArgumentsInternal
(
uint8 *& TypeCodesPtr,
uint8 *& PayloadPtr
)
EncodeArgumentsInternal(uint8 &, uint8 &, T, Types...)
| Name | EncodeArgumentsInternal |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/ProfilingDebugging/FormatArgsTrace.h |
| Include Path | #include "ProfilingDebugging/FormatArgsTrace.h" |
template<typename T, typename... Types>
static void EncodeArgumentsInternal
(
uint8 *& ArgDescriptorsPtr,
uint8 *& ArgPayloadPtr,
T Head,
Types... Tail
)