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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FEmbeddedCommunication
Description
Tell UE to stay awake (or allow it to sleep when nothing to do). Repeated calls with the same Requester are allowed, but bNeedsRendering must match
| Name | KeepAwake |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/EmbeddedCommunication.h |
| Include Path | #include "Misc/EmbeddedCommunication.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/EmbeddedCommunication.cpp |
static void KeepAwake
(
FName Requester,
bool bNeedsRendering
)