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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FDataDrivenPlatformInfoRegistry
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FDataDrivenPlatformInfo & GetPlatformInfo
(
const FString& PlatformName |
Get the data driven platform info for a given platform. | Misc/DataDrivenPlatformInfoRegistry.h | |
static const FDataDrivenPlatformInfo & GetPlatformInfo
(
FName PlatformName |
Misc/DataDrivenPlatformInfoRegistry.h | ||
static const FDataDrivenPlatformInfo & GetPlatformInfo
(
const char* PlatformName |
Misc/DataDrivenPlatformInfoRegistry.h |
GetPlatformInfo(const FString &)
Description
Get the data driven platform info for a given platform. If the platform doesn't have any on disk, this will return a default constructed FConfigDataDrivenPlatformInfo
| Name | GetPlatformInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/DataDrivenPlatformInfoRegistry.h |
| Include Path | #include "Misc/DataDrivenPlatformInfoRegistry.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/DataDrivenPlatformInfoRegistry.cpp |
static const FDataDrivenPlatformInfo & GetPlatformInfo
(
const FString & PlatformName
)
GetPlatformInfo(FName)
| Name | GetPlatformInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/DataDrivenPlatformInfoRegistry.h |
| Include Path | #include "Misc/DataDrivenPlatformInfoRegistry.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/DataDrivenPlatformInfoRegistry.cpp |
static const FDataDrivenPlatformInfo & GetPlatformInfo
(
FName PlatformName
)
GetPlatformInfo(const char *)
| Name | GetPlatformInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/DataDrivenPlatformInfoRegistry.h |
| Include Path | #include "Misc/DataDrivenPlatformInfoRegistry.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/DataDrivenPlatformInfoRegistry.cpp |
static const FDataDrivenPlatformInfo & GetPlatformInfo
(
const char * PlatformName
)