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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FDFVector4
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDFVector4 () |
Math/DoubleFloat.h | ||
FDFVector4
(
const UE::Math::TVector4< TInputScalar >& In |
Math/DoubleFloat.h | ||
FDFVector4
(
const UE::Math::TVector< TInputScalar >& In, |
Math/DoubleFloat.h | ||
FDFVector4
(
FVector4f High, |
Math/DoubleFloat.h |
FDFVector4()
| Name | FDFVector4 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/DoubleFloat.h |
| Include Path | #include "Math/DoubleFloat.h" |
FDFVector4()
FDFVector4(const UE::Math::TVector4< TInputScalar > &)
| Name | FDFVector4 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/DoubleFloat.h |
| Include Path | #include "Math/DoubleFloat.h" |
template<typename TInputScalar>
FDFVector4
(
const UE::Math::TVector4 < TInputScalar > & In
)
FDFVector4(const UE::Math::TVector< TInputScalar > &, TInputScalar)
| Name | FDFVector4 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/DoubleFloat.h |
| Include Path | #include "Math/DoubleFloat.h" |
template<typename TInputScalar>
FDFVector4
(
const UE::Math::TVector < TInputScalar > & In,
TInputScalar InW
)
FDFVector4(FVector4f, FVector4f)
| Name | FDFVector4 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/DoubleFloat.h |
| Include Path | #include "Math/DoubleFloat.h" |
FDFVector4
(
FVector4f High,
FVector4f Low
)