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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FCustomVersionContainer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Serialize
(
FArchive& Ar, |
Serialization. | Serialization/CustomVersion.h | |
void Serialize
(
FStructuredArchive::FSlot Slot, |
Serialization/CustomVersion.h |
Serialize(FArchive &, ECustomVersionSerializationFormat)
Description
Serialization.
| Name | Serialize |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/CustomVersion.h |
| Include Path | #include "Serialization/CustomVersion.h" |
| Source | /Engine/Source/Runtime/Core/Private/Serialization/CustomVersion.cpp |
void Serialize
(
FArchive & Ar,
ECustomVersionSerializationFormat Format
)
Serialize(FStructuredArchive::FSlot, ECustomVersionSerializationFormat)
| Name | Serialize |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/CustomVersion.h |
| Include Path | #include "Serialization/CustomVersion.h" |
| Source | /Engine/Source/Runtime/Core/Private/Serialization/CustomVersion.cpp |
void Serialize
(
FStructuredArchive::FSlot Slot,
ECustomVersionSerializationFormat Format
)