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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FCulture
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Internationalization/Culture.h |
|
|
|
Internationalization/Culture.h |
|
GetPrioritizedParentCultureNames()
| |
|
| Name |
GetPrioritizedParentCultureNames |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Internationalization/Culture.h |
| Include Path |
#include "Internationalization/Culture.h" |
| Source |
/Engine/Source/Runtime/Core/Private/Internationalization/Culture.cpp |
TArray < FString > GetPrioritizedParentCultureNames() const
GetPrioritizedParentCultureNames(const FString &, const FString &, const FString &)
| |
|
| Name |
GetPrioritizedParentCultureNames |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Internationalization/Culture.h |
| Include Path |
#include "Internationalization/Culture.h" |
| Source |
/Engine/Source/Runtime/Core/Private/Internationalization/Culture.cpp |
static TArray < FString > GetPrioritizedParentCultureNames
(
const FString & LanguageCode,
const FString & ScriptCode,
const FString & RegionCode
)