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API > API/Runtime > API/Runtime/Core
| Name | FConfigModificationTracker |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h |
| Include Path | #include "Misc/ConfigCacheIni.h" |
Syntax
class FConfigModificationTracker
Structs
| Name | Remarks |
|---|---|
| FCVarTracker |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bTrackLoadedFiles | bool | Misc/ConfigCacheIni.h | ||
| bTrackModifiedSections | bool | Input | Misc/ConfigCacheIni.h | |
| ClassesToSkipInstances | TArray< FString > | Misc/ConfigCacheIni.h | ||
| ClassesToSkipSubclasses | TArray< FString > | Sometimes reloading all instances/subclasses of a class causes trouble, so we | Misc/ConfigCacheIni.h | |
| CVars | TMap< FString, FCVarTracker > | Section -> tracker | Misc/ConfigCacheIni.h | |
| LoadedFiles | TArray< FString > | Misc/ConfigCacheIni.h | ||
| ModifiedSectionsPerBranch | TMap< FName, TSet< FString > > | Output | Misc/ConfigCacheIni.h |