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This ended up being the same as FConfigSection, but we use the different type to indicate these are always combined
| Name | FConfigCommandStream |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h |
| Include Path | #include "Misc/ConfigCacheIni.h" |
Syntax
class FConfigCommandStream : public TMap< FString, FConfigCommandStreamSection >
Inheritance Hierarchy
- TMapBase → TSortableMapBase → TMap → FConfigCommandStream
- TMap → FConfigCommandStream
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| SectionType | FConfigCommandStreamSection | Misc/ConfigCacheIni.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsSavedConfigFile | uint8 | Used to determine if existing settings should be removed from a FConfigFile before applying this stream - used for compatibility with how Saved config files are stored (replace the static layers values fully if at least one key exists) | Misc/ConfigCacheIni.h | |
| bNeverSafeUnload | uint8 | We can't SafeUnload layers that come from a string, because we can't reload (Hotfixes, in particular) | Misc/ConfigCacheIni.h | |
| bPythonConfigParserMode | uint8 | Misc/ConfigCacheIni.h | ||
| Branch | FConfigBranch * | Misc/ConfigCacheIni.h | ||
| Dirty | uint8 | Misc/ConfigCacheIni.h | ||
| Filename | FString | Misc/ConfigCacheIni.h | ||
| PerObjectConfigArrayOfStructKeys | TMap< FString, TMap< FName, FString > > | This holds per-object config class names, with their ArrayOfStructKeys. | Misc/ConfigCacheIni.h | |
| Priority | uint16 | Misc/ConfigCacheIni.h | ||
| Tag | FName | Misc/ConfigCacheIni.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool FillFileFromDisk
(
const FString& Filename, |
Misc/ConfigCacheIni.h | ||
FConfigCommandStreamSection * FindOrAddSectionInternal
(
const FString& SectionName |
Misc/ConfigCacheIni.h | ||
void ProcessCommand
(
SectionType* Section, |
Misc/ConfigCacheIni.h | ||
void Shrink() |
Misc/ConfigCacheIni.h |