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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FConfigCacheIni
Description
Returns the Custom Config string, which if set will load additional config files from Config/Custom/{CustomConfig}/DefaultX.ini to allow different types of builds. It can be set from a game Target.cs file with CustomConfig = "Name". Or in development, it can be overridden with a -CustomConfig=Name command line parameter.
| Name | GetCustomConfigString |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h |
| Include Path | #include "Misc/ConfigCacheIni.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/ConfigCacheIni.cpp |
static const FString & GetCustomConfigString()