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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FConfigCacheIni
| Name | FKnownConfigFiles |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h |
| Include Path | #include "Misc/ConfigCacheIni.h" |
Syntax
struct FKnownConfigFiles
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FKnownConfigFiles() |
Misc/ConfigCacheIni.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Branches | FConfigBranch | The list of the known inis (Engine, Game, etc) See the top of this file for the list | Misc/ConfigCacheIni.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConfigBranch * GetBranch
(
FName Name |
Given an name ("Engine") return the modifiable FConfigBranch | Misc/ConfigCacheIni.h | |
const FConfigFile * GetFile
(
FName Name |
Given an name ("Engine") return the FConfigFile for it | Misc/ConfigCacheIni.h | |
| Get the disk-based filename for the given known ini name | Misc/ConfigCacheIni.h | ||
FConfigFile * GetMutableFile
(
FName Name |
Given an name ("Engine") return the modifiable FConfigFile for it | Misc/ConfigCacheIni.h | |
void SetGlobalIniStringsFromMembers() |
Setup GEngineIni based on this structure's values | Misc/ConfigCacheIni.h |