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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FConfigBranch
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Standard branch that will be used by, say, GConfig to hold the inis for Engine, Game, etc. | Misc/ConfigCacheIni.h | ||
FConfigBranch
(
const FConfigFile& ExistingFile |
A "dummy" branch used to manage a single external FConfigFile. | Misc/ConfigCacheIni.h |
FConfigBranch()
Description
Standard branch that will be used by, say, GConfig to hold the inis for Engine, Game, etc.
| Name | FConfigBranch |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h |
| Include Path | #include "Misc/ConfigCacheIni.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/ConfigCacheIni.cpp |
FConfigBranch()
FConfigBranch(const FConfigFile &)
Description
A "dummy" branch used to manage a single external FConfigFile.
| Name | FConfigBranch |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h |
| Include Path | #include "Misc/ConfigCacheIni.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/ConfigCacheIni.cpp |
FConfigBranch
(
const FConfigFile & ExistingFile
)