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Description
Gets the identifier of the session that this application is part of.
A session is group of applications that were launched and logically belong together. For example, when starting a new session in UFE that launches a game on multiple devices, all engine instances running on those devices will have the same session identifier. Conversely, sessions that were launched separately will have different session identifiers.
| Name | GetSessionId |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/App.h |
| Include Path | #include "Misc/App.h" |
static FGuid GetSessionId()
Session identifier, or an invalid GUID if there is no local instance.