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Unreal Engine C++ API Reference > Runtime > Core
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Classes
Type | Name | Description | |
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FAlignedAllocatorInternal | ||
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FDefaultBlockAllocationTag | ||
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FOsAllocator | ||
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TBlockAllocationCache | ||
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TBlockAllocationLockFreeCache | ||
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TConcurrentLinearAllocator | This concurrent fast linear Allocator can be used for temporary allocations that are usually produced and consumed on different threads and within the lifetime of a frame. | |
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TConcurrentLinearArrayAllocator | ||
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TConcurrentLinearBulkObjectAllocator | The BulkObjectAllocator can be used to atomically destroy all allocated Objects, it will properly call every destructor before deleting the memory as well. | |
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TConcurrentLinearObject |
Functions
Type | Name | Description | |
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void | UE::Core::Private::OnInvalidConcurrentLinearArrayAllocatorNum
(
int32 NewNum, |