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Enumerates reasons for failed module loads.
| Name | EModuleLoadResult |
| Type | enum |
| Header File | /Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h |
| Include Path | #include "Modules/ModuleManager.h" |
Syntax
enum EModuleLoadResult
{
Success,
FileNotFound,
FileIncompatible,
CouldNotBeLoadedByOS,
FailedToInitialize,
NotLoadedByGameThread,
}
Values
| Name | Remarks |
|---|---|
| Success | Module loaded successfully. |
| FileNotFound | The specified module file could not be found. |
| FileIncompatible | The specified module file is incompatible with the module system. |
| CouldNotBeLoadedByOS | The operating system failed to load the module file. |
| FailedToInitialize | Module initialization failed. |
| NotLoadedByGameThread | A thread attempted to load the module before the Game thread did. |