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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Containers
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Containers/UnrealString.h.inl |
| Include | #include "Containers/UnrealString.h.inl" |
const UE_STRING_CLASS::ElementType * ToCStr
(
const UE_STRING_CLASS & Str
)
Remarks
Gets a non-owning character pointer from a string type.
Can be used generically to get a const char pointer, when it is not known if the argument is a char pointer or a string:
template