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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Containers
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Containers/Set.h |
| Include | #include "Containers/Set.h" |
template<typename T>
void MoveByRelocate
(
T & A,
T & B
)
Remarks
This is used to provide type specific behavior for a move which will destroy B. Should be in UnrealTemplate but isn't for Clang build reasons - will move later