Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Containers > API/Runtime/Core/Containers/FString
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Containers/UnrealString.h |
| Include | #include "Containers/UnrealString.h" |
void RightInline
&40;
int32 Count,
bool bAllowShrinking
&41;
Remarks
Modifies the string such that it is now the right most given number of characters