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Unreal Engine C++ API Reference > Runtime > Core > Containers > FString
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Containers/UnrealString.h |
Include | #include "Containers/UnrealString.h" |
Source | /Engine/Source/Runtime/Core/Private/Containers/String.cpp |
void PathAppend
&40;
const TCHAR &42; Str,
int32 StrLength
&41;
Remarks
Concatenate this path with given path ensuring the / character is used between them
Parameters
Name | Description |
---|---|
Str | Pointer to an array of TCHARs (not necessarily null-terminated) to be concatenated onto the end of this. |
StrLength | Exact number of characters from Str to append. |