Navigation
Unreal Engine C++ API Reference > Runtime > Core > Containers
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Containers/BitArray.h |
Include | #include "Containers/BitArray.h" |
Syntax
class FBitReference
Remarks
Used to read/write a bit in the array as a bool.
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FBitReference
(
uint32& InData, |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | AtomicSet
(
const bool NewValue |
Operators
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
|||
![]() |
void | operator&=
(
const bool NewValue |
|
![]() |
void | operator|=
(
const bool NewValue |
|
![]() |
void | operator=
(
const bool NewValue |
|
![]() |
FBitReference & | operator=
(
const FBitReference& Copy |