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API > API/Runtime > API/Runtime/Constraints > API/Runtime/Constraints/UTransformableHandle
- UTransformableHandle::ResolveBoundObjects()
- UTransformableControlHandle::ResolveBoundObjects()
- UTransformableComponentHandle::ResolveBoundObjects()
References
| Module | Constraints |
| Header | /Engine/Source/Runtime/Experimental/Animation/Constraints/Public/TransformableHandle.h |
| Include | #include "TransformableHandle.h" |
virtual void ResolveBoundObjects
&40;
FMovieSceneSequenceID LocalSequenceID,
IMovieScenePlayer & Player,
UObject &42; SubObject
&41;
Remarks
Resolve the bound objects so that any object it references are resovled and correctly set up