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API > API/Runtime > API/Runtime/Constraints > API/Runtime/Constraints/FConstraintsManagerController
References
| Module | Constraints |
| Header | /Engine/Source/Runtime/Experimental/Animation/Constraints/Public/ConstraintsManager.h |
| Include | #include "ConstraintsManager.h" |
| Source | /Engine/Source/Runtime/Experimental/Animation/Constraints/Private/ConstraintsManager.cpp |
void StaticConstraintCreated
(
UWorld * InWorld,
UTickableConstraint * InConstraint
)
Remarks
If static contraint created, we call this, which stores it to the manager/actor