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API > API/Runtime > API/Runtime/Constraints > API/Runtime/Constraints/FConstraintsManagerController
Type
typedef TMulticastDelegate_OneParam< void, USceneComponent &42; > FOnSceneComponentConstrained
References
| Module | Constraints |
| Header | /Engine/Source/Runtime/Experimental/Animation/Constraints/Public/ConstraintsManager.h |
| Include | #include "ConstraintsManager.h" |
Remarks
Delegeate that's fired when a scene component is constrained, this is needed to make sure things like gizmo's get updated after the constraint tick happens