Navigation
API > API/Runtime > API/Runtime/ClothingSystemRuntimeNv
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UClothingSimulationInteractor
- UClothingSimulationInteractorNv
References
| Module | ClothingSystemRuntimeNv |
| Header | /Engine/Source/Runtime/ClothingSystemRuntimeNv/Public/ClothingSimulationInteractorNv.h |
| Include | #include "ClothingSimulationInteractorNv.h" |
Syntax
class UClothingSimulationInteractorNv : public UClothingSimulationInteractor
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetAnimDriveDamperStiffness
(
float InStiffness |
Set the stiffness of the resistive damping force for anim drive. |
Overridden from UClothingSimulationInteractor
| Type | Name | Description | |
|---|---|---|---|
| void | Called to update the cloth config without restarting the simulation. | ||
| UClothingInteractor * | |||
| void | Disable any currently set gravity override. | ||
| void | EnableGravityOverride
(
const FVector& InVector |
Set a new gravity override and enable the override. | |
| void | Called to update collision status without restarting the simulation. | ||
| void | SetAnimDriveSpringStiffness
(
float InStiffness |
Set the stiffness of the spring force for the animation drive. | |
| void | SetMaxNumIterations
(
int32 MaxNumIterations |
Set the maximum number of solver iterations. | |
| void | SetNumIterations
(
int32 |
TODO: These new functions are currently unimplemented. | |
| void | SetNumSubsteps
(
int32 NumSubsteps |
Set the number of substeps or subdivisions. | |
| void | Sync
(
IClothingSimulation* Simulation, |
Sync the interactor to the provided context for the clothing simulation to use on its next update. |