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API > API/Runtime > API/Runtime/ClothingSystemRuntimeNv > API/Runtime/ClothingSystemRuntimeNv/UClothingSimulationInteractorNv
- UClothingSimulationInteractor::Sync()
- UClothingSimulationInteractorNv::Sync()
References
| Module | ClothingSystemRuntimeNv |
| Header | /Engine/Source/Runtime/ClothingSystemRuntimeNv/Public/ClothingSimulationInteractorNv.h |
| Include | #include "ClothingSimulationInteractorNv.h" |
| Source | /Engine/Source/Runtime/ClothingSystemRuntimeNv/Private/ClothingSimulationInteractorNv.cpp |
virtual void Sync
&40;
IClothingSimulation &42; Simulation,
IClothingSimulationContext &42; Context
&41;
Remarks
Sync the interactor to the provided context for the clothing simulation to use on its next update. This will be called at a time that is guaranteed to never overlap with the running simulation. The simulation will have to be written in a way to pick up these changes on the next update. Any inherited class must call this function to also Sync the ClothingInteractors.