Navigation
API > API/Runtime > API/Runtime/ClothingSystemRuntimeNv
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UClothPhysicalMeshDataBase_Legacy
- UClothPhysicalMeshDataNv_Legacy
References
| Module | ClothingSystemRuntimeNv |
| Header | /Engine/Source/Runtime/ClothingSystemRuntimeNv/Public/ClothPhysicalMeshDataNv_Legacy.h |
| Include | #include "ClothPhysicalMeshDataNv_Legacy.h" |
Syntax
class UClothPhysicalMeshDataNv_Legacy : public UClothPhysicalMeshDataBase_Legacy
Remarks
Deprecated, use FClothPhysicalMeshData instead. NV specific spatial simulation data for a mesh.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< float > | AnimDriveMultipliers | Strength of anim drive per-particle (spring driving particle back to skinned location. | |
| TArray< float > | BackstopDistances | Distance along the plane of the surface that the particles can travel (separation constraint) | |
| TArray< float > | BackstopRadiuses | Radius of movement to allow for backstop movement. | |
| TArray< float > | MaxDistances | The distance that each vertex can move away from its reference (skinned) position. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|