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API > API/Runtime > API/Runtime/ClothingSystemRuntimeInterface > API/Runtime/ClothingSystemRuntimeInterface/UClothingAssetBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void UnbindFromSkeletalMesh
(
USkeletalMesh* InSkelMesh |
Unbinds this clothing asset from the provided skeletal mesh, will remove all LODs | ClothingAssetBase.h | |
virtual void UnbindFromSkeletalMesh
(
USkeletalMesh* InSkelMesh, |
Unbinds this clothing asset from the provided skeletal mesh | ClothingAssetBase.h |
UnbindFromSkeletalMesh(USkeletalMesh *)
Description
Unbinds this clothing asset from the provided skeletal mesh, will remove all LODs
| Name | UnbindFromSkeletalMesh |
| Type | function |
| Header File | /Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingAssetBase.h |
| Include Path | #include "ClothingAssetBase.h" |
virtual void UnbindFromSkeletalMesh
(
USkeletalMesh * InSkelMesh
)
Parameters
| Name | Remarks |
|---|---|
| InSkelMesh | skeletal mesh to remove from |
UnbindFromSkeletalMesh(USkeletalMesh *, const int32)
Description
Unbinds this clothing asset from the provided skeletal mesh
| Name | UnbindFromSkeletalMesh |
| Type | function |
| Header File | /Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingAssetBase.h |
| Include Path | #include "ClothingAssetBase.h" |
virtual void UnbindFromSkeletalMesh
(
USkeletalMesh * InSkelMesh,
const int32 InMeshLodIndex
)
Parameters
| Name | Remarks |
|---|---|
| InSkelMesh | skeletal mesh to remove from |
| InMeshLodIndex | Mesh LOD to remove this asset from (could still be bound to other LODs) |