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API > API/Runtime > API/Runtime/ClothingSystemRuntimeInterface > API/Runtime/ClothingSystemRuntimeInterface/UClothingAssetBase
- UClothingAssetBase::BindToSkeletalMesh()
- UClothingAssetCommon::BindToSkeletalMesh()
References
| Module | ClothingSystemRuntimeInterface |
| Header | /Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingAssetBase.h |
| Include | #include "ClothingAssetBase.h" |
virtual bool BindToSkeletalMesh
&40;
USkeletalMesh &42; InSkelMesh,
const int32 InMeshLodIndex,
const int32 InSectionIndex,
const int32 InAssetLodIndex
&41;
Remarks
Binds a clothing asset submesh to a skeletal mesh section
Parameters
| Name | Description |
|---|---|
| InSkelMesh | Skel mesh to bind to |
| InSectionIndex | Section in the skel mesh to replace |
| InSubmeshIdx | Submesh in this asset to replace section with |
| InAssetLodIndex | Internal clothing LOD to use |